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Attach Gimp file in to Blender

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Attach Gimp file in to Blender OnyX 24 Jan 17:27
  Attach Gimp file in to Blender Michael J. Hammel 24 Jan 18:35
   Attach Gimp file in to Blender Claus Cyrny 24 Jan 21:21
    Attach Gimp file in to Blender Elwin Estle 25 Jan 02:59
     Attach Gimp file in to Blender OnyX 25 Jan 17:08
2009-01-24 17:27:39 UTC (almost 16 years ago)
postings
8

Attach Gimp file in to Blender

Hello,

In severel Blender tuts, I need to go in to Gimp and made things and then export it in to Blender. <
http://www.linuxgraphic.org/section3d/blender/pages/didacticiels/paysages/index-ang.html >

I have try to covert to blend file, gif, jpeg, but i got messages "wrong "filendelse.

Please, can you advice me

Thank you in advance.

Michael J. Hammel
2009-01-24 18:35:08 UTC (almost 16 years ago)

Attach Gimp file in to Blender

On Sat, 2009-01-24 at 17:27 +0100, OnyX wrote:

In severel Blender tuts, I need to go in to Gimp and made things and then export it in to Blender. <
http://www.linuxgraphic.org/section3d/blender/pages/didacticiels/paysages/index-ang.html

Nice. I wish I spoke German (that's the language there, right?). Looks like a pretty nice site.

I have try to covert to blend file, gif, jpeg, but i got messages "wrong "filendelse.

Not sure that that translates too, but you should only have to use "File->Save as" and then type the name and file extension, such as "MyFile.jpg". GIMP will save the image in the format specified by the filename extension. There shouldn't be any converting required, unless you need an indexed image (re: GIF), in which case you do "Image->Mode->Indexed" before you save the file.

Claus Cyrny
2009-01-24 21:21:04 UTC (almost 16 years ago)

Attach Gimp file in to Blender

Michael J. Hammel wrote:

On Sat, 2009-01-24 at 17:27 +0100, OnyX wrote:

In severel Blender tuts, I need to go in to Gimp and made things and then export it in to Blender.
http://www.linuxgraphic.org/section3d/blender/pages/didacticiels/paysages/index-ang.html

??? You can /import/ bitmap files from Gimp to Blender, but Gimp doesn't save anything in Blender's .blend format, since .blend is a format for storing 3D scenes, and this doesn't make any sense in the context of the Gimp. I am assuming that you would like to export height maps into Blender? For this, you could use formats like PNG or TIFF, even JPG. You would only need grayscale images for this, AFAIK (no RGB), and I wouldn't recommend converting the maps to indexed colors: a) I'm not sure if Blender could handle this, and b) you lose too much detail.

Nice. I wish I spoke German (that's the language there, right?).

It's actually French! ;-)

Claus

Elwin Estle
2009-01-25 02:59:05 UTC (almost 16 years ago)

Attach Gimp file in to Blender

Well...perhaps you already know this, but when you load a graphic file in Blender, you do have the option of "packing" it and making it part of the .blend file. But now, Gimp doesn't save native .blend format files.

--- On Sat, 1/24/09, Claus Cyrny wrote:

From: Claus Cyrny
Subject: Re: [Gimp-user] Attach Gimp file in to Blender To: "Michael J. Hammel"
Cc: gimp-user@lists.XCF.Berkeley.EDU Date: Saturday, January 24, 2009, 3:21 PM Michael J. Hammel wrote:

On Sat, 2009-01-24 at 17:27 +0100, OnyX wrote:

In severel Blender tuts, I need to go in to Gimp

and made things and then

export it in to Blender.

http://www.linuxgraphic.org/section3d/blender/pages/didacticiels/paysages/index-ang.html

??? You can /import/ bitmap files from Gimp to Blender, but Gimp
doesn't save anything in Blender's .blend format, since .blend is
a format for storing 3D scenes, and this doesn't make any sense in
the context of the Gimp. I am assuming that you would like to export
height maps into Blender? For this, you could use formats like
PNG or TIFF, even JPG. You would only need grayscale images for this,
AFAIK (no RGB), and I wouldn't recommend converting the maps to indexed
colors: a) I'm not sure if Blender could handle this, and b) you lose
too much detail.

Nice. I wish I spoke German (that's the language

there, right?).

It's actually French! ;-)

Claus

2009-01-25 17:08:06 UTC (almost 16 years ago)
postings
8

Attach Gimp file in to Blender

Thank, everyone.

I think this Blender tuts is very old, because, I easy can make this High maps in my Blender 2.48.

I vill soon start using Gimp again

see you

Well...perhaps you already know this, but when you load a graphic file in

Blender, you do have the option of "packing" it and making it part of the .blend file. But now, Gimp doesn't save native .blend format files.

--- On Sat, 1/24/09, Claus Cyrny wrote:

From: Claus Cyrny
Subject: Re: [Gimp-user] Attach Gimp file in to Blender To: "Michael J. Hammel"
Cc: gimp-user@lists.XCF.Berkeley.EDU Date: Saturday, January 24, 2009, 3:21 PM Michael J. Hammel wrote:

On Sat, 2009-01-24 at 17:27 +0100, OnyX wrote:

In severel Blender tuts, I need to go in to Gimp

and made things and then

export it in to Blender.

http://www.linuxgraphic.org/section3d/blender/pages/didacticiels/paysages/index-ang.html

??? You can /import/ bitmap files from Gimp to Blender, but Gimp
doesn't save anything in Blender's .blend format, since .blend is
a format for storing 3D scenes, and this doesn't make any sense in
the context of the Gimp. I am assuming that you would like to export
height maps into Blender? For this, you could use formats like
PNG or TIFF, even JPG. You would only need grayscale images for this,
AFAIK (no RGB), and I wouldn't recommend converting the maps to indexed
colors: a) I'm not sure if Blender could handle this, and b) you lose
too much detail.

Nice. I wish I spoke German (that's the language

there, right?).

It's actually French! ;-)

Claus