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10 bit color

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10 bit color MassimoIT 16 Dec 22:45
  10 bit color Simon Budig 16 Dec 22:57
  10 bit color MassimoIT 17 Dec 16:36
MassimoIT
2015-12-16 22:45:40 UTC (almost 9 years ago)

10 bit color

I'm a windows user, so I've tried the 2.9 available at darkrefraction.com. I'm very enthusiastic about the deep color precision introduced with the 2.9 release, but I didn't find out the way to display 30 bit color. Having introduced openGL, I think it may be offered a feature that only Photoshop implements by now: it would be great! Here is what I mean:

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Simon Budig
2015-12-16 22:57:39 UTC (almost 9 years ago)

10 bit color

MassimoIT (massimo.bertinelli@tiscali.it) wrote:

I'm a windows user, so I've tried the 2.9 available at darkrefraction.com. I'm very enthusiastic about the deep color precision introduced with the 2.9 release, but I didn't find out the way to display 30 bit color. Having introduced openGL, I think it may be offered a feature that only Photoshop implements by now: it would be great!

For now this is not available in Gimp. The new features regarding high bit depth are all related to how the image data is stored internally and what data format the drawing operations use for their calculations.

I know that cairo (the library we use to draw the image onto the screen) has at least some support for 30 bit depth images, but I am not sure what is needed to a) make use of that and b) make sure that the results really end up on the screen.

Sorry for now.

Bye, Simon

simon@budig.de              http://simon.budig.de/
MassimoIT
2015-12-17 16:36:50 UTC (almost 9 years ago)

10 bit color

I thought it was like that: anyway it could be an idea.

I'm an hardware design so I can't contribute developing the code. In case I could help in testing.

Thank you!

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