RSS/Atom feed Twitter
Site is read-only, email is disabled

Game Engine

This discussion is connected to the gimp-developer-list.gnome.org mailing list which is provided by the GIMP developers and not related to gimpusers.com.

This is a read-only list on gimpusers.com so this discussion thread is read-only, too.

2 of 2 messages available
Toggle history

Please log in to manage your subscriptions.

Game Engine Fabio Gonzalez 24 Sep 14:56
  Game Engine Alexandre Prokoudine 24 Sep 15:02
Fabio Gonzalez
2011-09-24 14:56:12 UTC (over 13 years ago)

Game Engine

A powerful game engine. With a really simple interface threads (which is improving all the time). This engine is focused on being very practical. In order to have a good performance in game programming. Contains entities, threads, light, sound, etc.

*https://sourceforge.net/projects/fgc/*

Features

- fVector3, with rotation and old values support - Entity concept
- Normal sounds, and sounds in entities( Sounds 3D ) - wait( frames or seconds ) for synchronized threads - Dynamics light in entities
- Easy mesh and texture loader
- Supports synchronized threads and parallel threads (concurrent).

Project Home Page *fgc.sf.net

*

Alexandre Prokoudine
2011-09-24 15:02:22 UTC (over 13 years ago)

Game Engine

On Sat, Sep 24, 2011 at 6:56 PM, Fabio Gonzalez wrote:

A powerful game engine. With a really simple interface threads (which is improving all the time). This engine is focused on being very practical. In order to have a good performance in game programming. Contains entities, threads, light, sound, etc.

https://sourceforge.net/projects/fgc/

And this is related to GIMP development because....???

Alexandre Prokoudine http://libregraphicsworld.org