RSS/Atom feed Twitter
Site is read-only, email is disabled

Piecework opportunity developing textures

This discussion is connected to the gimp-user-list.gnome.org mailing list which is provided by the GIMP developers and not related to gimpusers.com.

This is a read-only list on gimpusers.com so this discussion thread is read-only, too.

1 of 1 message available
Toggle history

Please log in to manage your subscriptions.

Piecework opportunity developing textures David Doolin 22 Nov 20:59
David Doolin
2007-11-22 20:59:06 UTC (about 17 years ago)

Piecework opportunity developing textures

Piecework opportunity for experienced gimp user for creating textures out jpg images of windows and doors for use in a video game.

Entire project will be conducted using Gimp. Capabilities lacking in Gimp must be documented. Higher pay for someone competent in Gimp scripting. Higher pay for someone capable of extending plugins for DDS, bump maps and normal maps. This would be GPL code.

* Image manipulation required, including squaring and shearing, resizing, cropping, etc.

* Experience with multitexturing images using diffuse, bump, normal, dark, specular and other relevant maps.

* Initial work done at hourly rates to develop the provisioning process. Documentation of provisioning process will be required.

* Textures and images carry associated metadata, which will be required as a deliverable for each texture.

* Once process is in place, per texture piecework rates apply.

* Possibly more opportunity for the right person with web design or web coding skills.

* DDS or NetImmerse/NIF format experience very helpful, but not necessary for the right person.

* Prefer SF Bay area person, but will consider the right person anywhere.

* Payment via Paypal in US dollars, you pick up the fee, price yourself accordingly.

The first 8-12 hours of this project will be collaborative back-and-forth in 3-4 hour blocks to iteratively develop a working communication scheme and the initial documentation. We should be able to go to piecework after that. I am available on irc, yim and skype, and generally have a pretty fast turnaround on email.

Writing ability is critically important, and people with good writing skills preferred over people with graphics and coding skills only. By writing skills, I mean the ability to communicate effectively using the written word, in *any* language. Mastery of the English language is much less important. If your writing is good, I can clean up the English myself.

The first suite of textures will be developing a variety of different windows and doors using jpeg images as the base stock. I will provide the images for the base stock.

Deliverables: 1. Tutorial documentation for overall process. Documentation will developed on a writeboard hosted at 37Signals.
2. Scripts and source code if necessary (these will GPL licensed as well).
3. Textures composed of a suites of images with accompanying metadata in specified XML-derived format.

Please respond directly (off list) with:

1. Small sample or link to relevant portfolio 2. Experience with game provisioning 3. Gimp coding experience if applicable. 4. Hourly and piecework rates.

Thanks, and looking forward to working with the right person. This is a fun project!