plugin development on a mac
Hello,
I'd like to do some plugin development and have been trying to get set up
to do this on a mac. This has been difficult. From what I've been able to
gather you have to build from source in order to develop a plugin, because
you need access to gimptool, and that's not available in the typical app
bundles that are distributed for mac. Gimp obviously has a lot of
dependencies so I was hoping to use a package manager, like brew, to
install at least those (brew doesn't install gimp from source, it uses the
"cask" feature to just install the ".app"). I used brew to install quite a
few of the dependencies but there are issues now where the "configure"
script for gimp doesn't think that gtk+ and pango are installed (even
though they were installed by brew).
I think macports does allow you to build/install gimp from source with one
command. I don't want to revert to using macports because I prefer brew,
but will if absolutely necessary.
I'm emailing the list to ask: is there anyone else building plugins on a
mac? Did you have issues getting set up? Is there really no way to build
plugins other than by building all of gimp from source?
Thanks,
Jason