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Portable development environment for GIMP

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Portable development environment for GIMP Sam Gleske 27 Sep 18:35
  Portable development environment for GIMP Ofnuts 27 Sep 21:16
   Portable development environment for GIMP Sam Gleske 28 Sep 01:09
  Portable development environment for GIMP Michael Schumacher 28 Sep 17:21
   CAKtEXLCmEhEsXhbsKAA8tQ9ajv... 28 Sep 18:23
    56098297.1040002@gmx.de 28 Sep 18:23
     Portable development environment for GIMP Sam Gleske 28 Sep 18:22
   Portable development environment for GIMP Sam Gleske 28 Sep 17:22
    Portable development environment for GIMP Pat David 28 Sep 18:17
     Portable development environment for GIMP Sam Gleske 28 Sep 18:24
    Portable development environment for GIMP Ofnuts 28 Sep 18:22
     Portable development environment for GIMP Sam Gleske 28 Sep 18:40
      Portable development environment for GIMP Michael Schumacher 28 Sep 18:55
       Portable development environment for GIMP Sam Gleske 28 Sep 19:04
        Portable development environment for GIMP Jehan Pagès 29 Sep 20:48
         Portable development environment for GIMP Liam R E Quin 01 Oct 15:15
          Portable development environment for GIMP Simon Budig 02 Oct 10:51
           Portable development environment for GIMP Christopher Curtis 03 Oct 01:24
            Portable development environment for GIMP Elle Stone 03 Oct 06:01
       Portable development environment for GIMP Michael Natterer 30 Sep 21:49
        Portable development environment for GIMP Gez 01 Oct 02:36
         Portable development environment for GIMP Liam R E Quin 03 Oct 02:03
          Portable development environment for GIMP Michael Schumacher 04 Oct 11:12
     Portable development environment for GIMP Michael Schumacher 28 Sep 18:41
Sam Gleske
2015-09-27 18:35:12 UTC (about 9 years ago)

Portable development environment for GIMP

Hello devs and users,
I want to lower the barrier of entry of GIMP development for people who want to contribute to GIMP.

I just made a quick set-up development environment for GIMP. This way new developers can get their first build of GIMP in minutes (depending on internet connection) rather than hours of dependency discovery. ***It takes the pain out of building GIMP for the first time**.*

https://github.com/samrocketman/vagrant-gimp

Instructions:

1. Install vagrant https://www.vagrantup.com/ 2. Clone: git clone https://github.com/samrocketman/vagrant-gimp 3. cd vagrant-gimp
4. vagrant up
5. Log in with username: vagrant, password: gimp

It will automatically provision Debian Jessie 64-bit, upgrade the OS, install all GIMP development dependencies, and build GIMP. It builds babl, gegl, and gimp from the master branch.

After logging in, open a terminal and open the latest development version of GIMP by typing "gimp-2.9".

All of the GIMP user settings are stored in ~/.config/GIMP/2.9.

Right now only babl, gegl, and gimp are cloned. Some other ideas I have around this include cloning all of the GIMP project repositories (including the website, etc.).

Please tell me your thoughts/feedback/ideas.

SAM (irc nickname samrocketman)

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Ofnuts
2015-09-27 21:16:11 UTC (about 9 years ago)

Portable development environment for GIMP

On 27/09/15 20:35, Sam Gleske wrote:

Hello devs and users,
I want to lower the barrier of entry of GIMP development for people who want to contribute to GIMP.
[ ... ]

It will automatically provision Debian Jessie 64-bit, upgrade the OS, install all GIMP development dependencies, and build GIMP. It builds babl, gegl, and gimp from the master branch.

Please tell me your thoughts/feedback/ideas.

SAM (irc nickname samrocketman)

Hmmm. What do you mean by "provision Debian Jessie 64-bit" exactly? You replace the existing OS?

Sam Gleske
2015-09-28 01:09:43 UTC (about 9 years ago)

Portable development environment for GIMP

It bootstraps a virtualbox virtual machine ready for development. So it is not replacing your currently running OS but instead starting a virtualmachine ready to compile GIMP and start developing.

On Sun, Sep 27, 2015 at 2:16 PM, Ofnuts wrote:

On 27/09/15 20:35, Sam Gleske wrote:

Hello devs and users,
I want to lower the barrier of entry of GIMP development for people who want to contribute to GIMP.
[ ... ]

It will automatically provision Debian Jessie 64-bit, upgrade the OS, install all GIMP development dependencies, and build GIMP. It builds babl,
gegl, and gimp from the master branch.

Please tell me your thoughts/feedback/ideas.

SAM (irc nickname samrocketman)

Hmmm. What do you mean by "provision Debian Jessie 64-bit" exactly? You replace the existing OS?
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Michael Schumacher
2015-09-28 17:21:22 UTC (about 9 years ago)

Portable development environment for GIMP

On 09/27/2015 08:35 PM, Sam Gleske wrote:

1. Install vagrant https://www.vagrantup.com/ 2. Clone: git clone https://github.com/samrocketman/vagrant-gimp

Um... why is KDE in there?

Regards,
Michael
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Sam Gleske
2015-09-28 17:22:42 UTC (about 9 years ago)

Portable development environment for GIMP

On Mon, Sep 28, 2015 at 10:21 AM, Michael Schumacher wrote:

On 09/27/2015 08:35 PM, Sam Gleske wrote:

1. Install vagrant https://www.vagrantup.com/ 2. Clone: git clone https://github.com/samrocketman/vagrant-gimp

Um... why is KDE in there?

Because it's a UI. Would you rather build headless?

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Pat David
2015-09-28 18:17:40 UTC (about 9 years ago)

Portable development environment for GIMP

Maybe GNOME?. :)
On Mon, Sep 28, 2015 at 1:23 PM Sam Gleske wrote:

On Mon, Sep 28, 2015 at 10:21 AM, Michael Schumacher wrote:

On 09/27/2015 08:35 PM, Sam Gleske wrote:

1. Install vagrant https://www.vagrantup.com/ 2. Clone: git clone https://github.com/samrocketman/vagrant-gimp

Um... why is KDE in there?

Because it's a UI. Would you rather build headless?

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Ofnuts
2015-09-28 18:22:41 UTC (about 9 years ago)

Portable development environment for GIMP

On 28/09/15 19:22, Sam Gleske wrote:

On Mon, Sep 28, 2015 at 10:21 AM, Michael Schumacher wrote:

On 09/27/2015 08:35 PM, Sam Gleske wrote:

1. Install vagrant https://www.vagrantup.com/ 2. Clone: git clone https://github.com/samrocketman/vagrant-gimp

Um... why is KDE in there?

Because it's a UI. Would you rather build headless?

Plenty of UIs and desktop managers, and plenty of development tastes... I'm myself on KDE, but if your VM was running Gnome or Unity, it would be useless to me. I do use a VM for some development that can only be done on Windows, but using a Linux VM over my existing Linux install is a bit wasteful?

Sam Gleske
2015-09-28 18:22:48 UTC (about 9 years ago)

Portable development environment for GIMP

On Mon, Sep 28, 2015 at 11:10 AM, Michael Schumacher wrote:

On 09/28/2015 07:30 PM, Sam Gleske wrote:

On Mon, Sep 28, 2015 at 10:21 AM, Michael Schumacher wrote:

Um... why is KDE in there?

I realize KDE is not everyone's preference in UI. What UI do you and

other

core developers use?

I'd say that we should stick to something that has the same basic dependencies as GIMP - XFCE, for example.

+mailing list

XFCE would definitely lighten the load in terms of number of dependencies. UI aside, any feedback on how I'm building GIMP? Have you tried spinning up the development environment? Is it able to build GIMP like one would expect?

Should I have it auto-build GIMP for the first time as part of the bootstrapping?

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Sam Gleske
2015-09-28 18:24:22 UTC (about 9 years ago)

Portable development environment for GIMP

On Mon, Sep 28, 2015 at 11:17 AM, Pat David wrote:

Maybe GNOME?. :)

It could be provided as an option. KDE is what I use typically during development which is why I set it. However, setting it to something more light weight like XFCE by default makes sense in terms of being able to get right in and develop.

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Sam Gleske
2015-09-28 18:40:41 UTC (about 9 years ago)

Portable development environment for GIMP

On Mon, Sep 28, 2015 at 11:22 AM, Ofnuts wrote:

Plenty of UIs and desktop managers, and plenty of development tastes... I'm myself on KDE, but if your VM was running Gnome or Unity, it would be useless to me. I do use a VM for some development that can only be done on Windows, but using a Linux VM over my existing Linux install is a bit wasteful?

In this case, it is not wasteful. Consider the goals of this project (and development from the perspective of a newcomer).

NEWCOMER PERSPECTIVE: * Must assemble over 100 dependency packages from Debian (for Debian GNU/Linux alone; not including other platforms). * Must clone two additional projects (GEGL and BABL). * Must compile projects in the correct order: 1) BABL 2) GEGL 3) GIMP. * On the mailing list there's a lot of "works for me, so it must be something wrong with what you're doing"

The point of a bootstrapped development environment is to avoid even having to answer most of the above questions before they're even asked.

PRIMARY GOALS: * Lower the barrier to entry for contributing to GIMP source code. * Repeatable and consistent configuration between someone who is new and someone who can verify if issues experienced by the new contributor is with the development environment or with GIMP itself.

FUTURE: Even when I maintain the build system at build.gimp.org there's regularly a "works for me" statement when the build system fails but it passes on a developers laptop. These challenges hinder progress when having a repeatable build environment would solve these issues.

Future-looking action items for me that will come out of this: * Containerize (via docker) a build environment based off of the vagrant bootstrap development environment. This means build.gimp.org will run the same code and dependencies as the development environment. Avoids the "works for me" syndrome between core developers and the build system. * Create a Windows-based development environment based on https://atlas.hashicorp.com/modernIE and https://dev.modern.ie/ (free Windows VMs provided by Microsoft).

CONCLUSION: By settling on a convention for how we build the GIMP software we'll: * speed up development velocity
* be more consistent
* have a lower barrier to entry for new contributors

SAM

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Michael Schumacher
2015-09-28 18:41:11 UTC (about 9 years ago)

Portable development environment for GIMP

On 09/28/2015 08:22 PM, Ofnuts wrote:

Plenty of UIs and desktop managers, and plenty of development tastes... I'm myself on KDE, but if your VM was running Gnome or Unity, it would be useless to me. I do use a VM for some development that can only be done on Windows, but using a Linux VM over my existing Linux install is a bit wasteful?

A good idea would be to use a DE that has the same dependencies as GIMP - XFCE comes to mind, as it is also likely the least demanding environment of all mentioned so far, and still reasonably sophisticated.

Regards,
Michael
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Michael Schumacher
2015-09-28 18:55:37 UTC (about 9 years ago)

Portable development environment for GIMP

On 09/28/2015 08:40 PM, Sam Gleske wrote:

FUTURE:
Even when I maintain the build system at build.gimp.org there's regularly a "works for me" statement when the build system fails but it passes on a developers laptop. These challenges hinder progress when having a repeatable build environment would solve these issues.

GIMP developers use Debian Testing, with the assumption that is anything is present there, then a GIMP build can require it.

A build based on Debian Jessie, currently aka Debian Stable, will divert from that over time, and might not even contain some of the required dependencies. Due to the recent release of Jessie, this is not very noticeable yet.

A moving target like Debian Testing is probably a less than optimal building block for a vagrant-based approach.

Regards,
Michael
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Sam Gleske
2015-09-28 19:04:41 UTC (about 9 years ago)

Portable development environment for GIMP

On Mon, Sep 28, 2015 at 11:55 AM, Michael Schumacher wrote:

GIMP developers use Debian Testing, with the assumption that is anything is present there, then a GIMP build can require it.

A build based on Debian Jessie, currently aka Debian Stable, will divert from that over time, and might not even contain some of the required dependencies. Due to the recent release of Jessie, this is not very noticeable yet.

A moving target like Debian Testing is probably a less than optimal building block for a vagrant-based approach.

I'm aware the core devs use Debian testing. I would have used Debian testing but currently there's no Debian testing in any of the tooling like Vagrant [1] and Docker [2]. However, as time progresses, and new Debian versions come out, the development tooling can to be updated to newer Debian versions before any anticipated or noticeable divergence occurs.

If a divergence becomes a regular problem then perhaps it would be more useful to fall back on developing in a more stable platform. Though, since that isn't currently an issue it's just a thought.

[1]: https://atlas.hashicorp.com/debian/ [2]: https://hub.docker.com/_/debian/

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Jehan Pagès
2015-09-29 20:48:39 UTC (about 9 years ago)

Portable development environment for GIMP

Hi,

On Mon, Sep 28, 2015 at 9:04 PM, Sam Gleske wrote:

On Mon, Sep 28, 2015 at 11:55 AM, Michael Schumacher wrote:

GIMP developers use Debian Testing, with the assumption that is anything is present there, then a GIMP build can require it.

A build based on Debian Jessie, currently aka Debian Stable, will divert from that over time, and might not even contain some of the required dependencies. Due to the recent release of Jessie, this is not very noticeable yet.

A moving target like Debian Testing is probably a less than optimal building block for a vagrant-based approach.

I'm aware the core devs use Debian testing. I would have used Debian testing but currently there's no Debian testing in any of the tooling like Vagrant [1] and Docker [2]. However, as time progresses, and new Debian versions come out, the development tooling can to be updated to newer Debian versions before any anticipated or noticeable divergence occurs.

Actually not all core devs. Over time, I have built GIMP on Mageia, Linux Mint (based on Ubuntu), and now Fedora. Though it is true that at times, I happened sometimes to be forced to build more dependencies than just babl and GEGL on Mageia or Mint, I believe my only built dependencies on Fedora 22 are babl and GEGL (and Fedora 23 is out very soon, I heard). I even see that there are babl 0.1.12 and GEGL 0.3 available in official Fedora repo, allowing to even build GIMP alone if you want to.

Just to say that it is very possible to build GIMP very easily on all sort of distributions, on some with more self-built dependencies depending than on others, of course.

If a divergence becomes a regular problem then perhaps it would be more useful to fall back on developing in a more stable platform. Though, since that isn't currently an issue it's just a thought.

It is true that it can become an issue sometimes (I had the case on Mint not long before I switched away as we up-ed some dependencies that I had to build), but as long as we upgrade dep versions for good reasons (like: upgrade a required minimum version because we want to make use of a new feature or prevent a very annoying known bug, not just to have a higher version!), I think this is normal for a dev build to use recent versions of some dependencies.

Jehan

Michael Natterer
2015-09-30 21:49:30 UTC (about 9 years ago)

Portable development environment for GIMP

On Mon, 2015-09-28 at 20:55 +0200, Michael Schumacher wrote:

On 09/28/2015 08:40 PM, Sam Gleske wrote:

FUTURE:
Even when I maintain the build system at build.gimp.org there's regularly a
"works for me" statement when the build system fails but it passes on a
developers laptop. These challenges hinder progress when having a repeatable build environment would solve these issues.

GIMP developers use Debian Testing, with the assumption that is anything
is present there, then a GIMP build can require it.

I hope that nobody uses debian testing, the most unstable of all debians :) Testing is simply a rule we use to figure what we can depend on, nothing more. We needed some rule and made one.

Regards, Mitch

Gez
2015-10-01 02:36:02 UTC (about 9 years ago)

Portable development environment for GIMP

El mié, 30-09-2015 a las 23:49 +0200, Michael Natterer escribió:

I hope that nobody uses debian testing, the most unstable of all debians :) Testing is simply a rule we use to figure what we can depend on, nothing more. We needed some rule and made one.

Sore feelings after the gcc-5 migration? :-)

G.

Liam R E Quin
2015-10-01 15:15:07 UTC (about 9 years ago)

Portable development environment for GIMP

On Tue, 29 Sep 2015 22:48:39 +0200 Jehan Pagès wrote:

Actually not all core devs. Over time, I have built GIMP on Mageia, Linux Mint (based on Ubuntu), and now Fedora. Though it is true that at times, I happened sometimes to be forced to build more dependencies than just babl and GEGL on Mageia or Mint, I believe my only built dependencies on Fedora 22 are babl and GEGL (and Fedora 23 is out very soon, I heard). I even see that there are babl 0.1.12 and GEGL 0.3 available in official Fedora repo, allowing to even build GIMP alone if you want to.

Yes, same versions of gegl and bal are in Mageia 5 too, although I build them from git anyway.

The difficulties of using Debian Testing are likely to outweigh any benefits, plus anyone working closely with git gimp is likely to want to test fixes to babl and/or gegl as they happen.

Liam

Liam Quin - XML Activity Lead, W3C, http://www.w3.org/People/Quin/
Pictures from old books: http://fromoldbooks.org/
Simon Budig
2015-10-02 10:51:42 UTC (about 9 years ago)

Portable development environment for GIMP

Liam R E Quin (liam@holoweb.net) wrote:

The difficulties of using Debian Testing are likely to outweigh any benefits, plus anyone working closely with git gimp is likely to want to test fixes to babl and/or gegl as they happen.

gimp from git specifically depends on gegl/babl from git.

Bye, Simon

simon@budig.de              http://simon.budig.de/
Christopher Curtis
2015-10-03 01:24:23 UTC (about 9 years ago)

Portable development environment for GIMP

I've never used it but wouldn't Gentoo be ideal for this? A source-based distribution that compiles and installs the latest dependencies?

It looks like Elle Stone develops under Gentoo, perhaps she can chime in?

https://forums.gentoo.org/viewtopic-t-1011410.html?sid=28b28a150ede47f11acf44abef66be83

Chris

On Fri, Oct 2, 2015 at 6:51 AM, Simon Budig wrote:

Liam R E Quin (liam@holoweb.net) wrote:

The difficulties of using Debian Testing are likely to outweigh any benefits, plus anyone working closely with git gimp is likely to want to test fixes to babl and/or gegl as they happen.

gimp from git specifically depends on gegl/babl from git.

Bye, Simon

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Liam R E Quin
2015-10-03 02:03:33 UTC (about 9 years ago)

Portable development environment for GIMP

On Wed, 30 Sep 2015 23:36:02 -0300 Gez wrote:

El mié, 30-09-2015 a las 23:49 +0200, Michael Natterer escribió:

I hope that nobody uses debian testing, the most unstable of all debians :)

Sore feelings after the gcc-5 migration? :-)

More to the point for GIMP development, both Debian and Gentoo (also mentioned) are distributions that aim for a certain amount of systems administration knowledge from their users - e.g. the ability to edit a text-based configuration file now and again. It's fine for experienced developers and system administrators, and for keen hobbyists too :), but for the people who don't realize that there's a single command that will automatically download and install all those 100 build requires Sam mentioned :) maybe Fedora, Mageia or Ubuntu would be better.

For a VM I'm not sure it matters much what is used, although it takes me a day or two to download a Linux distribution here at speeds of up to 1.5Mbps so a lightweight distribution would seem to be a win.

But, given that for me it's almost always been a matter of git clone of 3 packages, and running autogen.sh and make install on each of them with a prefix, I'm probably not in the target audience. In addition, people *not* running Debian and who needed to install additional software in the VM would need to learn a 2nd package management system, so the VM approach may be good for introducing people to the git version of gimp but not so good for longer term use. But hey, introducing people to development is a good thing.

Liam Quin - XML Activity Lead, W3C, http://www.w3.org/People/Quin/
Pictures from old books: http://fromoldbooks.org/
Elle Stone
2015-10-03 06:01:16 UTC (about 9 years ago)

Portable development environment for GIMP

On 10/02/2015 09:24 PM, Christopher Curtis wrote:

I've never used it but wouldn't Gentoo be ideal for this? A source-based distribution that compiles and installs the latest dependencies?

Gentoo usually is compiled optimized for the specific hardware that it's run on. I'm assuming this "vagrant" thing works somewhat like a virtual machine? If so, the following post gives generalized settings for installing Gentoo as a VirtualBox guest, which might be applicable for vagrant:

https://forums.gentoo.org/viewtopic-t-1017314-highlight-virtualbox.html

And this wiki post has some general considerations on settings for make.conf and for compiling the kernel in a virtual machine:

http://gentoo-en.vfose.ru/wiki/Virtualbox_Guest

So if "vagrant" is like a virtual machine and if Gentoo really can be installed "not optimized for specific hardware", then Gentoo has some advantages:

It's a rolling distribution that has recent software always available, with the option to enable "even more recent" that isn't as well-tested (but it almost always works flawlessly). Usually with Gentoo the only software I need to install in the GIMP prefix is babl, GEGL, and GIMP. Whereas other distributions that don't have such recent packages often require glib, gdk-pixbuf, etc.

If you start with the right configuration files, profile and use flags, and use a minimal window manager instead of a full desktop (I use IceWM+startx), you can install GIMP in Gentoo with no gnome dependencies, no polkit, no policykit, no consolekit, no systemd, etc, etc, etc. In other words, there's a *lot* less required software to install and update. And the resulting system uses less memory when it's sitting there doing nothing, compared to systems with all the bells and whistles. If anyone wants to try Gentoo, I'd be happy to share example configuration files for a minimal install.

On the other hand, installing Gentoo and setting up the configuration files does require a bit of thinking, and sometimes the Handbook isn't as clear as one might hope. But fortunately the Gentoo forums are very helpful.

Best,
Elle

Michael Schumacher
2015-10-04 11:12:50 UTC (about 9 years ago)

Portable development environment for GIMP

On 10/03/2015 04:03 AM, Liam R E Quin wrote:

[...] but for the people who don't realize that there's a single command that will automatically download and install all those 100 build requires Sam mentioned :) maybe Fedora, Mageia or Ubuntu would be better.

If I got it right, the idea of vagrant is that all the packages you'll need will be installed as part of the VM creation/startup.

NB: if it is intended for development that is going to be contributed upstream, there should also be a step that makes them set up Git correctly - by asking for their name and an email address they want to see published with their commits.

And a Git alias for anonymous access to git.gnome.org might already be set up as well.

For a VM I'm not sure it matters much what is used, although it takes me a day or two to download a Linux distribution here at speeds of up to 1.5Mbps so a lightweight distribution would seem to be a win.

I'm pretty sure that Debian can fullfill that - if we don't blow it up artificially, for example by adding desktop environments with many additional dependencies.

Also, if there are multiple pre-made images to choose from, we could either pick a really bare one, or one that has most of the dependencies installed already (the whole of GTK+, for example).

But, given that for me it's almost always been a matter of git clone of 3 packages, and running autogen.sh and make install on each of them with a prefix, I'm probably not in the target audience.

Defining the target audience and their expected use would be important, I think. For example, do we expect people to keep this VM around for an extended period of time, or would they get it, do some quick development, and then get rid of the VM again?

Regards,
Michael
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