Windows build
Thanks Jernej!
-----Original Message-----
From: gimp-developer-list-bounces@gnome.org [mailto:gimp-developer-list-bounces@gnome.org] On Behalf Of Jernej Simoncic
Sent: Tuesday, July 31, 2012 11:56 PM
To: Jari Niskala on [gimp-developer-list]
Subject: Re: [Gimp-developer] Windows build
On Wednesday, August 1, 2012, 1:55:52, Jari Niskala wrote:
Now to the question. I managed to build the 2.8.0 release from sources
for
Win32 (using MinGW) but I'm trying to figure out why my build is quite
large, ~32MB, compared to the official Windows build coming in around 5MB.
This is for the executable but I'm also seeing larger gimp dlls.
The "official" builds are stripped to external .debug files. If you don't care about debug information, you can just run strip on executables and DLLs, or you could just move the debug info to separate files with these two commands (run them from the root of install prefix):
find \( -iname '*.dll' -or -iname '*.exe' -or -iname '*.pyd' \) -type f -exec x86_64-w64-mingw32-objcopy -v --only-keep-debug '{}' '{}'.debug \;
find \( -iname '*.dll' -or -iname '*.exe' -or -iname '*.pyd' \) -type f -exec x86_64-w64-mingw32-objcopy -v --add-gnu-debuglink='{}'.debug '{}' --strip-unneeded \;
--
< Jernej Simončič ><><><><>< http://eternallybored.org/ >
There's never time to do it right, but there is always time to do it over.
-- Weskimen's Law