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Adjustment layer

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Adjustment layer Spazzatura.Live 15 Mar 14:34
  Adjustment layer Alexandre Prokoudine 15 Mar 14:42
   Adjustment layer Spazzatura.Live 15 Mar 15:05
    Adjustment layer Alexandre Prokoudine 15 Mar 15:07
    Adjustment layer Øyvind Kolås 19 Mar 18:35
   Adjustment layer 17 Mar 04:07
   Adjustment layer radar.map35@free.fr 19 Mar 17:33
Spazzatura.Live
2012-03-15 14:34:43 UTC (over 12 years ago)

Adjustment layer

Hi all,

I know that probably it's a "hot topic" and has been asked a lot of times, but i tried to search into the mailing list and the questions seem to be a little bit old.

Is it there any chance to see the Photoshop like, adjustment layers in Gimp? I read on some 3-yo email that it was a work in progress, but since then there are no news about it... Is it still in progress? Will we see it in 2.8-3.0?

Thanks.
Cheers,
Stefano

Alexandre Prokoudine
2012-03-15 14:42:55 UTC (over 12 years ago)

Adjustment layer

On Thu, Mar 15, 2012 at 6:34 PM, Spazzatura.Live wrote:

Hi all,

I know that probably it's a "hot topic" and has been asked a lot of times, but i tried to search into the mailing list and the questions seem to be a little bit old.

Is it there any chance to see the Photoshop like, adjustment layers in Gimp?

http://blog.mmiworks.net/2012/01/gimp-full-gegl-ahead.html

Alexandre Prokoudine http://libregraphicsworld.org

Spazzatura.Live
2012-03-15 15:05:56 UTC (over 12 years ago)

Adjustment layer

Ok, it would work though GEGL, but is it planned for some version or is it planned at all?

The only two thinks that i would love to see in Gimp (and they are missing) are 16-bit/32-bit image managed (and seems to be in Gimp-3) and this...

Il 15/03/2012 15:42, Alexandre Prokoudine ha scritto:

On Thu, Mar 15, 2012 at 6:34 PM, Spazzatura.Live wrote:

Hi all,

I know that probably it's a "hot topic" and has been asked a lot of times, but i tried to search into the mailing list and the questions seem to be a little bit old.

Is it there any chance to see the Photoshop like, adjustment layers in Gimp?

http://blog.mmiworks.net/2012/01/gimp-full-gegl-ahead.html

Alexandre Prokoudine http://libregraphicsworld.org
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Alexandre Prokoudine
2012-03-15 15:07:22 UTC (over 12 years ago)

Adjustment layer

On Thu, Mar 15, 2012 at 7:05 PM, Spazzatura.Live wrote:

Ok, it would work though GEGL, but is it planned for some version or is it planned at all?

I'm afraid you scrolled instead of reading. Please _read_ that blog posting :)

Alexandre Prokoudine http://libregraphicsworld.org

2012-03-17 04:07:33 UTC (over 12 years ago)

Adjustment layer

2012/3/15 Alexandre Prokoudine

http://blog.mmiworks.net/2012/01/gimp-full-gegl-ahead.html

It is call node-based workflow. It has been in the visual effect industry for quite some time. I have been looking forward a node-based image manipulator and yet to be seeing a promising one. It is the defacto standard not only in the 2D area, but the 3D one. It's advantages: naturally non-destructive workflow, clearly described thinking flow, modularized (good for extended development), and I'm sure there are other ones.

For those who are interesting, you can have a look at the documentation of some marvelous packages.
One in the 2D image manipulation area call shake (Initially developed by Nothing Real and latter acquired by Apple, succeeded by the widely adapted Foundry's Nuke):
http://manuals.info.apple.com/en/Shake_4_User_Manual.pdf The Shake Design Scans by the original Shake author developer Ron Brinkmann: http://www.flickr.com/photos/ronbrinkmann/sets/72157617972885456/

The Foundry Nuke: http://www.thefoundry.co.uk/products/nuke/ Nuke's user guides: http://www.thefoundry.co.uk/products/nuke/user-guides/

One in the 3D area call Houdini, developed by Side Effects Software. It's documentation on the official site: http://www.sidefx.com/docs/houdini12.0/ Reference for Houdini's compositing (image manipulation) nodes: http://www.sidefx.com/docs/houdini12.0/nodes/cop2/

radar.map35@free.fr
2012-03-19 17:33:21 UTC (over 12 years ago)

Adjustment layer

i demonstrated the advantage of such UI in Worklaw LGM, explaining that layers could just be an exception as linear modification tree.

Might be viewable somewhere here :

http://river-valley.tv/conferences/lgm-2008/

pygmee

On Thu, Mar 15, 2012 at 6:34 PM, Spazzatura.Live wrote:

Hi all,

I know that probably it's a "hot topic" and has been asked a lot of times, but i tried to search into the mailing list and the questions seem to be a little bit old.

Is it there any chance to see the Photoshop like, adjustment layers in Gimp?

http://blog.mmiworks.net/2012/01/gimp-full-gegl-ahead.html

Alexandre Prokoudine http://libregraphicsworld.org
_______________________________________________ gimp-developer-list mailing list
gimp-developer-list@gnome.org
http://mail.gnome.org/mailman/listinfo/gimp-developer-list

Øyvind Kolås
2012-03-19 18:35:56 UTC (over 12 years ago)

Adjustment layer

On Thu, Mar 15, 2012 at 3:05 PM, Spazzatura.Live wrote:

Ok, it would work though GEGL, but is it planned for some version or is it planned at all?

The only two thinks that i would love to see in Gimp (and they are missing) are 16-bit/32-bit image managed (and seems to be in Gimp-3) and this...

This is a not in any way a new idea, the plans were made and work started more than 10 years ago to make GIMP do this, GEGL was started to provide the means, and GEGL has been waiting for GIMP to increase its dependency on GEGL for the last 3 years or so.

People continuing to ask for/beg for/demand such features have never helped making it become real. There is no such thing as GIMP-3 and GIMP thus far being a 100% volunteer effort there is no time schedule nor a detailed roadmap; people do what they want and most of the time nothing at all. Recent wonderful work by mitch to fully replace the 8bit TileManagers in GIMP with GeglBuffers will soon (for undefined values of soon) make it mostly trivial to add and experiment with such capabilities.

/
--
The future is already here. It's just not very evenly distributed -- William Gibson

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