GEGL (Generic Graphics Library) is a graph based image processing framework.
GEGL provides a graph based API and framework to do demand driven, cached, non
destructive image editing of larger than RAM images. Through babl it provides
support for a wide range of color models and pixel storage formats for input
and output.
To build gegl-0.1.6 you will also need babl-0.1.4
Changes in this release:
• Fixed a bugs in matting-levin that made GEGL halt due to errors
detected by babl sanity code, this made 0.1.4 be unusable if you had
all dependendency when building.
• build/test improvements.
• New operations: max-rgb, pixelise, motion blur
• Added extension points for GeglBuffer to use external tile
backends, allowing to plug-in alien
tilebackends, for legacy GIMP tilemanager/Krita/OSM and similar.
This release of GEGL was made possible by contributions from:
Tobias Ellinghaus, Øyvind Kolås, Barak Itkin and Martin Nordholts
Where to get GEGL:
The latest versions of GEGL and it's hard dependencies babl and glib can be
fetched from:
ftp://ftp.gimp.org/pub/babl/0.1/babl-0.1.4.tar.bz2
ftp://ftp.gimp.org/pub/gegl/0.1/gegl-0.1.6.tar.bz2
ftp://ftp.gtk.org/pub/glib/2.20/glib-2.20.5.tar.bz2
The integrity of the tarballs can be verified with:
sha1sum *.bz2
1abe98b11e67737b6f74d6993d45046eec93bcda babl-0.1.4.tar.bz2
27bedcfd077da7a6913b82966dbec904b22c121d gegl-0.1.6.tar.bz2
19e2b2684d7bc35a73ff94eb7fd15fc70cc6f292 glib-2.20.5.tar.bz2
Where to get more information about GEGL
More information about GEGL can be found at the GEGL website, or by
joining #gegl or #gimp on the irc network GIMPnet.
/Øyvind Kolås
«The future is already here. It's just not very evenly distributed»
-- William Gibson
http://pippin.gimp.org/ http://ffii.org/
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