RSS/Atom feed Twitter
Site is read-only, email is disabled

Hello world I'm new, wishing to contact an expert of GeglBuffers

This discussion is connected to the gegl-developer-list.gnome.org mailing list which is provided by the GIMP developers and not related to gimpusers.com.

This is a read-only list on gimpusers.com so this discussion thread is read-only, too.

2 of 2 messages available
Toggle history

Please log in to manage your subscriptions.

Hello world I'm new, wishing to contact an expert of GeglBuffers Alexis Pautrot 30 Jul 12:29
  Hello world I'm new, wishing to contact an expert of GeglBuffers Martin Nordholts 30 Jul 17:28
Alexis Pautrot
2010-07-30 12:29:35 UTC (over 14 years ago)

Hello world I'm new, wishing to contact an expert of GeglBuffers

Hello,
My name is Alexis, I'm new to this mailing list, I subscribed yesterday. I'm a French little guy interested into the Gegl project as a possible user of this technology. I'm a game programmer (a tool's programmer) working on my spare time on a personal project which is more or like a small Photoshop.

I'm using C# as main language for my project, without rejecting the ability to interop with any other language supported by the .NET platform (C++ being one).

For now I have a prototype of my project which is decent enough (I'm working on it since one year) and already have a base which is more or less identical (for the needs I have) to the principle of the GeglBuffers. My stuff is also tile based, allowing infinite images size, taking only the memory it needs, and supports few bits operations.

I will soon be in the need to make a design choice about the imaging/rasterisation API I will have to use. For now I'm using GDI+ and my own stuff, but I'm dealing only with 32 bit ARGB with few pixel operations ( ARGB x ARGB for painting, ARGB - A for erasing ), with neither hardware acceleration (MMX, SSEx, 3DNow, GPU) nor multithreading.

I don't really want to remake the wheel again (low level hardware development is not my cup of tea) and I'm thinking about including a powerful API for this purpose. Gegl with its GeglBuffers seems to be a clever choice. I'm also looking at Vips ( http://www.vips.ecs.soton.ac.uk/index.php?title=VIPS ) which seems to also have a robust API.

I would like to be put in touch with the people whom have developed (or have strong knowledge about) the GeglBuffers to ask them a few questions, regarding existing features and future ones. I'm also open to participating to the development of the GeglBuffers if needed, but I don't want to make promise I might no be able to respect.

Thank you for having read me, and in advance sorry for my bad English.

PS: Thank's to Jerson Michael Perpetua and its mail "Introduction to GEGL Buffers" which was a good starting point for me.

Best regards, Alexis.

Martin Nordholts
2010-07-30 17:28:52 UTC (over 14 years ago)

Hello world I'm new, wishing to contact an expert of GeglBuffers

On 07/30/2010 12:29 PM, Alexis Pautrot wrote:

I would like to be put in touch with the people whom have developed (or have strong knowledge about) the GeglBuffers to ask them a few questions, regarding existing features and future ones.

[...]

PS: Thank's to Jerson Michael Perpetua and its mail "Introduction to GEGL Buffers" which was a good starting point for me.

Best regards, Alexis.

Hi Alexis

We're glad to hear you're interested in GEGL.

This is the right place to ask questions about GeglBuffer. That way everyone will benefit from the answers to your questions, just as you benefited from Jerson's mail.

So go ahead and ask :)

Best regards, Martin