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8 bit GEGL operators

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8 bit GEGL operators Vincent Lordier 02 Apr 10:21
  8 bit GEGL operators Martin Nordholts 02 Apr 19:01
Vincent Lordier
2009-04-02 10:21:33 UTC (almost 16 years ago)

8 bit GEGL operators

Hi all,

Simple question : does it make sense to port the 8 bit legacy GIMP code to GEGL operators ?
The benefit I see is to quickly get all processing moved to a DAG, allowing to move forward with non destructive editing, effect layers, speed and other GEGL-related benefits.

Then only, each operator could be ported to whichever bit depth we need.

Opinions ?

vincent

Martin Nordholts
2009-04-02 19:01:01 UTC (almost 16 years ago)

8 bit GEGL operators

Vincent Lordier wrote:

Hi all,

Simple question : does it make sense to port the 8 bit legacy GIMP code to GEGL operators ?
The benefit I see is to quickly get all processing moved to a DAG, allowing to move forward with non destructive editing, effect layers, speed and other GEGL-related benefits.

Hi Vincent

What we need to bring all the GEGL goods to GIMP is adapting GIMP to GEGL. Adding more operations to GEGL will not help that much. Once GEGL is in place it will make more sense to spend time on porting legacy 8 bpc GIMP code to GEGL operations.

Best regards, Martin