Start hacking GEGL
Hi all,
my name is Leonardo Giordani. I am an italian Linux user and I work as
C/Python developer in the field of scientific applications (signal
processing). I have some knowledge about graphics programming mainly coming
from the demoscene.
I'm very interested in GEGL and The GIMP, and I downloaded the GEGL source
code in order to begin understanding it.
Afer reading some code and documentation I am a bit confused...
The main questions are:
1) GEGL, gggl, babl: it is not clear to me "what is what". Should I study gggl
and babl to understand GEGL?
"This library is designed to do what GEGL will be designed to handle: image
processing operations catering for GIMP and many other applications."
So GEGL is gggl-based?
"Gggl is a version of GEGL that tries to be as simple as possible, but not
simpler."
...or gggl is a tiny GEGL version?
2) Directed acyclic graph: where can I find more documentation about it?
3) Who is working in what field? Who can I help?
Thank you very much for your help.